Welcome to Vaccine Dash, a thrilling single-player adventure game set in a pandemic-stricken hospital! My team and I developed this game as part of a Game Design course, and I contributed to the source code using Scratch block code language. My main focus was on creating the levels and artwork of the game, game controls, and producing the in-game sound score. I also wrote the game's main story to enhance player engagement. Website
Using Canva and Pixlr, I sketched out the game environment, and for each level, I made sure to add obstacles and horror-mystery aesthetics to increase the difficulty and thrill of the game. I worked on optimizing game mechanics and sensory elements to enhance player experience and presented the game in a mock product pitch, highlighting its key features and potential for marketability. Get ready for an adrenaline-pumping ride through Vaccine Dash! Design document
My latest project is an interactive animation that mimics the movement of a serene water pool, where 3D objects seamlessly interact with the water. To increase realism, I added visual effects such as Blinn-Phong lighting, reflection, and fresnel effect. I conducted thorough research on water behavior and implemented similar movements in WebGL to ensure accuracy. The simulation has basic physics collision for an added touch of authenticity. The simulation is now accessible for public interaction. Come and take a dip into the water!
This AI algorithm that uses positive and negative picture samples to learn and create an object's Histogram of Gradient Orientations, enabling the identification of objects in images. Using Python, Matplotlib, and Numpy libraries, I composed the software on a Jupyter notebook, achieving a 95% success rate in recognizing specific objects in pictures.
The algorithm collects the histogram of gradient orientations on an object image database to build the templates. It analyzes the images by detecting patterns in the rate of change of color, identifying edges and constructing a template from them. The algorithm then compares the input image and identifies the objects that match the template.
Tinder Map (App)
Tinder Map is a location-based app prototype aimed at helping users easily find nearby places. The app presents users with a picture and description of nearby places, allowing them to swipe right to save for later or swipe left to discard. This intuitive swiping system streamlines the process of searching for nearby places, saving users valuable time and effort. I created the app prototype using the Marvel App website, ensuring a smooth and user-friendly experience. With Tinder Map, finding new places to explore has never been easier!
ZotFeeds is a group project app prototype that I contributed to as a pseudo-code writer and database designer. The app connects food donors, such as restaurants or supermarkets, to drivers who can pick up the food and deliver it to food banks that are requesting donations. By facilitating the process of food donation, ZotFeeds provides a much-needed solution to help reduce food waste and help those in need.
The app's user-friendly design includes an easy-to-use interface for food donors, drivers, and food banks to communicate and coordinate donations efficiently. I collaborated with the team to develop the app's features, and my role involved creating the pseudocode for the app and designing the database to ensure optimal performance. The ZotFeeds app demonstrates how technology can be utilized to make a positive impact on society.
A real-time music search website that enables users to browse their favorite artists, albums, and tracks on Spotify. Utilizing Angular and Node.js/Express, I built a dynamic and engaging interface that communicates with the Spotify API and presents users with visually stunning and responsive search results.